Maya

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Publisher: Springer; 1 edition (December 2, 2004)
Language: English
ISBN-10: 038700176X
ISBN-13: 978-0387001760

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# Publisher: Sybex; Pap/Cdr edition (March 6, 2007)
# Language: English
# ISBN-10: 0470107405
# ISBN-13: 978-0470107409

Book Description
Get More Out of Maya in Less Time

Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more-while useful, full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.

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TITLE : Maya Professional Tips and Techniques (Paperback)
AUTHOR : by Lee Lanier (Author)
PUBLISHER : Sybex publisher
ISBN : 0470107405
EDITION : 1st
PUB DATE : March 06, 2007
LANGUAGE : English
FORMAT : PDF
SIZE : 05 x 2.88 MB


Quote:
[ R e l e a s e N o t e s ]

Get More Out of Maya in Less Time Work better and faster in Maya with
the quick-hit tips and techniques in this practical book. Designed for
busy Maya users, this guide offers dozens of how-tos, workarounds, and
shortcuts culled from years of experience in a fast-paced,
deadline-driven production pipeline. You'll discover tricks and
timesavers on texturing particles, customizing Paint Effects brushes,
modeling polygon faces, creating facial rigs with wire deformers, and
much more-while useful, full-color illustrations reinforce the concepts.
From modeling, animating, and rigging to texturing and lighting, this
book will help you streamline workflow and improve your skills.

- Create simple to complex MEL windows
- Master NURBS modeling tricks
- Clean up imported polygons
- Animate realistic camera moves
- Build easy leg and spine controllers
- Combine simple textures for complex results
- Apply naturalistic and HDR lighting techniques
- Import ZBrush displacement and normal maps
- Prep your animation for video or 35mm film.
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